Actually the company do care a lot for the founders. I know cause i am one, and they really hear us and make the changes based on our feedback. I feel good knowing that i've contributed with the game development both financially and by testing it and helping them to improve it.
They are a very small company so they need this comercial mode, i mean they are doing an awesome game, they deserve to earn something. And Im 100% sure this is the next BIG game - you will have a very defferent experience in the game.
Just Imagine the amount of Albion Online Items when you play the game with your friends or some other gamers. then do you still want to keep your beta character and stats? or do you start over with everyone when the game launches?
But, on the other hand, It's the setting that's putting me off. Seems like we've had a glut of high fantasy, sword and sorcery games in recent years. If this game was set someplace else, I would be a great deal more inclined to try it.
I've been playing mmos for 13 years and i dont think i've ever been in a guild or had a lot of friend, how the hell people meet others in games like this remains a mystery to me - when the game it fully accessible do we keep the good we earn from it or is it going to be reset
I like how this is advertised in a few places as "the first true cross-platform MMO". When I first saw that I thought this game was old as balls. To find out it's not even out yet is pretty funny. Final Fantasy 14 (PC/Mac/PS3/PS4), Phantasy Star Online 2